News
The war against the 'Ã' characters

I submitted a support ticket on 7July2008 and was told that the problem with these annoying 'Ã' characters was acknowledged and had been 'escalated to the development team' and that I would be notified when a fix had been achieved.

Today I opened an email from Sony Support saying that the problem has finally been fixed - but for new articles only. Which means that these dreaded beasties will remain until I find the urge to recreate this entire website - not very likely, since few people have shown much interest in what I have to say here.

Submitted By: Seefar   Jul 5, 2009

A new article in the laboratory

Nothing ever seems to move out of the 'laboratory' - nobody ever gives me any feedback on whether the ideas there are good, or bad. Ho, hum.

Nevertheless, I've penned another laboratory article: 'There and Back Again (a fool's-eye view of Norrath). It's riddled with those naughty 'A' characters, but I can't help that.

Here's hoping someone finds it of use.

Submitted By: Seefar   Jun 2, 2009

New article in the laboratory...
There's a new article in the laboratory: The point of points.

Submitted By: Seefar   Oct 25, 2008

Mentoring

The mentoring section has been updated - with a note to say that it needs updating... plus some very good news for XP-loving mentors as of Game Update #49 (7 October 2008)!

Although I have spent a great deal of time mentoring, I do NOT know it all, and welcome feedback, input and discussion, especially from those more knowledgeable than myself on the topic. I would invite you to use the Guild Forums - but it seems that only members of the Guild can use these. There is a solution to this: Join Lonewolf! :D

Submitted By: Seefar   Oct 10, 2008

Lonewolf finally opens its doors to non-good characters

Well, well, well, who'd have ever thought it.

Years of experience have proved that Queen Antonia Bayle (has anyone ever actually seen this mythical person?) is misguided. So-called 'evil' characters in Norrath display traits that any sensible soul would class as 'good' behaviour.

What is 'good'? What is 'evil'? Some would say that the one cannot exist without the other.

And so, an era comes to an end and another one begins: the doors of the Lonewolf guild, which have always been open to all, swing wider still.

The evil barrier to promotion within the guild has been lifted, effective immediately.

(signed) Seefar, Smelly Nelly, AKA 'that stubborn ass'.

Submitted By: Seefar   Oct 4, 2008

New Guild Forums seem to be working...

Follow the link on the left to 'Forums' in the 'Members' Section. These new forums seem to be working well. Come in and say hello :)

I don't know if those dreaded weird 'A' characters are still with us. /em holds breath and hits 'submit' for this post...

Submitted By: Seefar   Aug 6, 2007

New Entry in the Hall of Fame

I'm not sure it will be possible to update the Hall of Fame correctly as the Guild grows. Because of the risk of me missing a ding (after all, I may not be present at the time) I think it best to ask that those receiving a MentorDing who wish to be included in the Hall of Fame post a notice of the event in the MentorDing thread in the Public Forum.

I won't apologise for the weird 'Ã' characters currently appearing on this site. There is a way to get rid of them but it's a right royal PITA to do it... I don't like producing messy work but there are only so many hours in the day - I'll go back and fix them when the problem 'goes away', as so many do, given time. Patience, what a wonderful notion :)

Submitted By: Seefar   Mar 9, 2007

Laboratory Extension
There's a new article in the Laboratory: Playing Dead :)

Submitted By: Seefar   Jan 10, 2007

The Only Constant is Change

"The Non-Conformist Oath: I promise to be different! I promise to be unique! I promise NOT to repeat things other people say!" - Steve Martin

The arrival of Echoes of Faydwer has opened up a whole new section of Good people - the Fae, of course! - who are eligible for membership in the Guild.

As Fae do not have an equivalent of the quest 'The Tie That Binds', the Tenderfoot Promotion Quest has been altered, removing this requirement.

Instead, Tenderfoots wishing to attain promotion to Pup need to gather Tunare's Blessings from each of the Druid Circles. Veteran players will know why this is useful. If you're new to EverquestII... just ask!

All Guild Members are requested to occasionally visit the site to see what's new - if they choose to - but to always keep in mind that, except for the 7 Guild Rules and duties related to a Member's Rank, there should be nothing on this site that Members are required to know. This website does not exist! ;)

Submitted By: Seefar   Dec 5, 2006

New Button Discovery :D
The Quest Journal Management Policy article has been revised, to include a note of the handy optional tool that I only just discovered after all this time... (was it there all along? has it just been added? does anyone give a ... :))

Submitted By: Seefar   Jul 9, 2006